Tag Archives: sensor

Apple acquired eye tracking company SMI for Augmented Reality, Virtual Reality, and Artificial Intelligence

July 13th, 2017, By Jennifer Colegrove Ph.D., CEO and Principal Analyst at Touch Display Research Inc.
Recently, Rumors hold that Apple has acquired Germany-based eye-tracking company SensoMotoric Instruments (SMI). Neither Apple, nor SMI has announced anything yet.

AR, VR, and AI are the next big things. Apple, Google, Microsoft, Amazon, Samsung, LG, Intel, Qualcomm, Facebook are all working on these technologies.

Although Apple hasn’t announce any AR/VR product yet, Touch Display Research forecasts that Apple will release augmented reality (AR) devices in the 2017/2018 time frame.

Figure 1: Apple is getting ready for AR, VR and AI

Source: Touch and Emerging Display monthly report, Touch Display Research, 2016

Sensors are very critical components for augmented reality, virtual reality, and artificial intelligence devices.

In 2010, Apple acquired voice recognition technology company Siri.

In 2013, Apple acquired Prime Sense which has camera based gesture control technology.

In 2015, Apple acquired VoiceIQ and Perceptio to boost Siri. In 2015, Apple acquired Zurich-based Faceshift, which has technology to scan a person’s facial features to create avatars and other figures that capture a person’s facial expressions in real time.

In 2016, Apple acquired Flyby Media, startup that developed technology for mapping spaces using smart phones.

In August 2016, it is said Apple acquired artificial intelligence (AI) startup Turi Inc. for about $200 million. Turi’s technology could be add into Apple’s Siri and help with human machine interaction.

In 2017, Apple acquired eye-tracking company SMI.

Sensors

There are over 20 types of sensor technologies are used for augmented reality (AR), virtual reality (VR), and artificial intelligence (AI) applications. We organized them into 10 categories: touch sensor and touch pad, camera-based gesture control, ultrasound and radar based gesture control, eye tracking, voice recognition, photodiode sensors, proximity touch screen, motion sensor, short-range wireless and other touchless technologies.

Figure 2:  Sensor technology categories in the report

Source: Sensors for Augmented Reality, Virtual Reality and Artificial Intelligence market 2016 Report. Touch Display Research Inc.

All the eye-tracking companies are analyzed and compared in chapter 7. Over 10 Key players– Apple, Google, Microsoft, Amazon, Samsung, Facebook, etc.–are analyzed one-by-one in Chapter 16.

Touch Display Research forecasts that sensors for AR, VR, and AI market will be $97 billion in 2017, and will reach $160 billion in 2022. The $160 billion opportunity will be gobbled by over 200 sensor suppliers and integration companies.

The “Sensors for Augmented Reality, Virtual Reality and Artificial Intelligence market 2016 Report” is available immediately and includes a PowerPoint file (over 320 pages) and an Excel database.

PowerPoint file >320 pages
Excel database Profiles >200 companies. Market forecasts to 2022. Units, ASP, Revenue
Published time May, 2016
Price $5200 for company with <5 user. $5900 for company with 5 or more users

Thanks for reading.

Dr. Jennifer Colegrove and team

About Touch Display Research Inc.

Touch Display Research, Inc. (www.TouchDisplayResearch.com) is an independent technology market research and consulting firm specializing in touch screen and emerging display technologies such as OLED displays, OLED lighting, flexible displays, e-paper displays, ITO-replacement, Active pen, 3D displays, near-eye displays, pocket projectors, quantum dots, gesture controls, voice controls, and eye controls. Touch Display Research provides standard reports, consulting projects, and due diligence for touch suppliers, display manufacturers, consumer electronics ODMs/OEMs, material suppliers, investor companies, venture capitalists, and companies who are merging or acquiring companies in the touch screen, display, and materials industry. We are member of FlexTech Alliance, SEMI and SID.

 

Pokemon Go’s success factor: Sensor and AR

July 18, 2016

In the park near where I live in Silicon Valley, California, I saw many people walking around holding their smart phone.  They are playing “Pokémon Go” game and catching Pokémon’s. “Pokémon Go” is the most successful augmented reality game for smart phone in history. Over 65 million people have downloaded and are playing it in USA within one week of release.

The “Pokémon Go” game is developed by Niantic Lab, which counts Google, Nintendo, etc. as its investors.

The success factors of “Pokémon Go” game include the sensors and augmented reality. Several sensors are used in this game: GPS, camera-based image sensor, short-range wireless sensor (in the wearable Pokémon Go Plus).

In the newly published “Sensors for Augmented Reality, Virtual Reality and Artificial Intelligence market 2016 Report.”, Touch Display Research analyzed over 20 sensor technologies for augmented reality (AR), virtual reality (VR), and artificial intelligence (AI) market. Touch Display Research forecasts that sensors for AR, VR, and AI market will be $97 billion in 2017, and will reach $160 billion in 2022.

Figure. Sensors for Augmented Reality, Virtual Reality and Artificial Intelligence market forecast

Sensor AR VR 2016 forecast

Source: Touch Display Research Inc., May 2016

“Sensors are very critical components for augmented reality, virtual reality, and artificial intelligence devices. For example, the HTC Vive has 80 integrated sensors,” said Dr. Jennifer Colegrove, CEO and principal analyst of Touch Display Research Inc. “AR, VR, and AI are the next big things. Apple, Google, Microsoft, Amazon, Samsung, LG, Intel, Qualcomm, Facebook are all working on these technologies.”

Figure 2:  Sensor technology categories in the report

sensor table2

Source: Touch Display Research Inc., May 2016

Over 200 companies working on sensors, emulators (learn about the Pokemon emulator), augmented reality (AR), virtual reality (VR) and artificial intelligence (AI), are profiled in the Excel database.

Thanks for reading,

Dr. Jennifer Colegrove and team

Sensors at Sensor Expo & Conference 2016

June 22, 2016

I just attended the Sensor Expo & Conference 2016, which was held by Questec LLC in San Jose, California this week. It’s a very good conference with 60+ technology presentation sessions and 300+ exhibitors this year.

There are over 20 sensor technologies showcased in the Sensor Expo: motion sensor hub (accelerometer, gyroscope, etc), photodiode sensors, proximity touch sensor,  P-cap touch sensor, camera-based face recognition, MEMS-based voice sensor,  short-range wireless and other sensor technologies.

Figure: Microchip showcased motion sensing solutions

Microchip motion sensing solution

Photo by: Touch Display Research

In the recently published “Sensors for Augmented Reality, Virtual Reality and Artificial Intelligence market 2016 Report,” Touch Display Research forecasts that sensors for AR, VR, and AI market will be $97 billion in 2017, and will reach $160 billion in 2022.

Figure. Sensors for Augmented Reality, Virtual Reality and Artificial Intelligence market forecast

Sensor AR VR 2016 forecast

Source: Touch Display Research Inc., May 2016

Sensors are very critical components for augmented reality, virtual reality, and artificial intelligence devices. For example, the HTC Vive has 80 integrated sensors. AR, VR, and AI are the next big things. Apple, Google, Microsoft, Amazon, Samsung, LG, Intel, Qualcomm, Facebook are all working on these technologies.

The “Sensors for Augmented Reality, Virtual Reality and Artificial Intelligence market 2016 Report” is available immediately and includes a PowerPoint file (over 300 pages) and an Excel database.

You can subscribe on our website: www.touchdisplayresearch.com in the Market Research Report page or contact us by email: jc@touchdisplayresearch.com

Thanks for reading,

Dr. Jennifer Colegrove and team

ODG showcased smart glasses with gesture control at AWE 2016

June 2, 2016

I just returned from AWE (Augmented World Expo) 2016 conference. AWE is the largest event dedicated to AR, VR and wearable technology.

At AWE 2016, ODG (Osterhout Design Group) showcased its smart glasses with gesture control.  Touch Display Research had a chance to try on the R-7 smart glasses and test the gesture control.

Figure: Dr. Colegrove tried on the ODG smart glasses at AWE 2016.

Jenny gesture near eye device small

Photo credit: ODG

In the recently published “Sensor for Augmented Reality, Virtual Reality and Artificial Intelligence 2016 report”, Touch Display Research profiled 67 companies working on camera-based gesture-control. This number has increased from 56 companies just two years ago.

Figure 2. Companies working on gesture control, voice recognition and other touchless HMI sensors.

touchless company number 2014-2016

Source: Touch Display Research, Sensors for AR VR and AI 2016 report

More analysis and review can be found in the “Touch and Emerging Display report” June 2016 issue.

Thanks for reading,

Dr. Jennifer Colegrove and team

 

Google accelerates voice recognition devices

May 18, 2016

Today Google announced the Google “Home”, a voice recognition device that will compete with Amazon’s Echo. Similar to Echo, the Google Home could respond to users voice commend, play music, control the smart thermostat Nest, search the internet etc. It’ll be available by end of 2016. Price is not announced yet.

Figure: Google Home

Google home flower

Source: Google

On the same day, Google also announced two voice control based apps: Allo and Duo. Both tap into Google Assistant platform. Google claims their Google Assistant platform is the best voice recognition system.

Voice recognition is also called voice command, or voice control. It is a very critical component for augmented reality, virtual reality, and artificial intelligence devices. Apple, Google, Microsoft, Amazon, Facebook are all working on this technology.

In the newly published “Sensors for Augmented Reality, Virtual Reality and Artificial Intelligence market 2016 Report,” Touch Display Research analyzed over 30 companies working on voice recognition. This report also analyzed the other 20 sensor technologies for augmented reality (AR), virtual reality (VR), and artificial intelligence (AI) market. These sensor technologies include: camera-based gesture control, ultrasound and radar based gesture control, eye tracking, voice recognition, photodiode sensors, proximity touch screen, motion sensor, short-range wireless, other touchless technologies, touch sensor and touch pad.

Figure 2:  Sensor technology categories in the report

sensor table2

Source: Touch Display Research Inc., May 2016

Over 200 companies working on sensors, augmented reality (AR), virtual reality (VR) and artificial intelligence (AI), are profiled in the Excel database.

The “Sensors for Augmented Reality, Virtual Reality and Artificial Intelligence market 2016 Report” is available immediately and includes a PowerPoint file (over 300 pages) and an Excel database.

You can subscribe on our website: www.touchdisplayresearch.com in the Market Research Report page or contact us by email: jc@touchdisplayresearch.com

Thanks for reading,

Jennifer and team